Render Your Final Shot

Keep full control over every pixel, without the traditional VFX budget.

State of the art automated masking with the industry first edge blending pass.

Industry leading automated tracking with pixel level accuracy.

Automated lighting and relighting for more immersive renders.

State of the art automated masking

While pixel accurate rotoscoping is extremely manual, expesive and lengthy to produce, we generate automated masks optimized for 4K video.

Our masks are generated in one of two modes:

  • In person mode masks are optimized to separate people from varied backgrounds.
  • In studio mode masks are optimized for separting multiple people and prompts from a clean chroma (gray, green or blue) background.

Industry leading automated tracking

We automatically produce pixel accurate, VFX grade camera tracking. We produce 3D (6 degrees of freedom) tracking in various environments, from a controlled studio to a location shoot.

Tracking is applied automatically to our background renders, and can be exported as FBX and point cloud (OBJ) for artist driven VFX.

Lighting

We automatically generate normal maps, to enable captured video to interact with virtual lights and improve the visual blending of capture foreground plabes inside virtual worlds.

Our algorithms can render virtual contact shadow around feet to make them appear more planted on virtual floors

Cloud Renders

We render in the cloud, because Virtual Production should not be limited to real time renders in Unreal.

Unreal Engine is the most common and cost effective engine.

Open source Blender offers higher quality renders at a higher cost.

2D Image and Video (coming soon) offer higher visual quality but limited motion.

Your Content, Your Way

Export your content and any generated layers in studio quality format.

HEVC

Recording quality

Streaming (25 Mbps)

Render quality

HD (1080) resolution

8 bit color

H.265 encoding

Export layers

Fully composed video

Foreground mask

Occlusion mask

ProRes

Recording quality

Blu-ray (128 Mbps)

Render quality

4K (DCI or UHD) resolution

16 bit color

ProRes 4444 encoding

Export layers

Fully composed video

Foreground mask

Occlusion mask

Foreground (recorded) plate

Foreground normals

Background plate

Background depth map

Background normals

Contact shadow layer (coming soon)

Highlights relight layer (coming soon)

Shadows relight layer (coming soon)

Nuke tree (coming soon)

EXR

Recording quality

Blu-ray (128 Mbps)

Render quality

4K (DCI or UHD) resolution

16 bit color

EXR image sequence encoding

Export layers

Fully composed video

Foreground mask

Occlusion mask

Foreground (recorded) plate

Foreground normals

Background plate

Background depth map

Background normals

Contact shadow layer (coming soon)

Highlights relight layer (coming soon)

Shadows relight layer (coming soon)

Nuke tree (coming soon)

Background AOV passes (albido, roughness, specular)

Background utility passes (AO, crypto, motion vectors)

Camera tracking (FBX)

Tracking point cloud (OBJ)

VFX house looking for secure private cloud or on-premises deployment?

We offer a wide range of secure deployment options.

CONTACT SALES